Java mc
Author: i | 2025-04-23
MC- - Bad performance of a 1.12.2 world in 1.13; MC- - Server crash on launch using Java 9 or newer; MC- - Blocks invisible on map; MC- -
MC Java Villager commands - Arqade
Status-bedrock --host play.fallentech.iowhere exit code will be 0 for success or 1 for failure.Workarounds for some status errorsSome Forge servers may cause a string length out of bounds error during status messages due to how the FML2 protocol bundles the entire modlist for client compatibility check. If there are issues with status failing when it otherwise should work, you can try out the experimental --use-mc-utils flag below (enables the mcutils protocol library):docker run -it --rm itzg/mc-monitor status --use-mc-utils --host play.fallentech.ioMonitoring a server with TelegrafThe following example is provided in examples/mc-monitor-telegrafGiven the telegraf config file:[[inputs.socket_listener]] service_address = "tcp://:8094"[[outputs.file]] files = ["stdout"]...and a Docker composition of telegraf and mc-monitor services:version: '3'services: telegraf: image: telegraf:1.13 volumes: - ./telegraf.conf:/etc/telegraf/telegraf.conf:ro monitor: image: itzg/mc-monitor command: gather-for-telegraf environment: GATHER_INTERVAL: 10s GATHER_TELEGRAF_ADDRESS: telegraf:8094 GATHER_SERVERS: mc.hypixel.netThe output of the telegraf service will show metric entries such as:minecraft_status,host=mc.hypixel.net,port=25565,status=success response_time=0.172809649,online=51201i,max=90000i 1576971568953660767minecraft_status,host=mc.hypixel.net,port=25565,status=success response_time=0.239236074,online=51198i,max=90000i 1576971579020125479minecraft_status,host=mc.hypixel.net,port=25565,status=success response_time=0.225942383,online=51198i,max=90000i 1576971589006821324Monitoring a server with PrometheusWhen using the export-for-prometheus subcommand, mc-monitor will serve a Prometheus exporter on port 8080, by default, that collects Minecraft server metrics during each scrape of /metrics.The sub-command accepts the following arguments, which can also be viewed using --help: -bedrock-servers host:port one or more host:port addresses of Bedrock servers to monitor, when port is omitted 19132 is used (env EXPORT_BEDROCK_SERVERS) -port int HTTP port where Prometheus metrics are exported (env EXPORT_PORT) (default 8080) -servers host:port one or more host:port addresses of Java servers to monitor, when port is omitted 25565 is used (env EXPORT_SERVERS)The following metrics are exportedminecraft_status_healthyminecraft_status_response_time_secondsminecraft_status_players_online_countminecraft_status_players_max_countwith the labelsserver_hostserver_portserver_edition : java or bedrockserver_versionAn
Connecting MC Java Edition to MC Pocket Edition : r/Minecraft
Example Docker composition is provided in examples/mc-monitor-prom, which was used to grab the following screenshot:Monitoring a server with Open TelemetryOpen Telemetry is a vendor-agnostic way to receive, process and export telemetry data. In this context, monitoring a Minecraft Server with Open Telemetry requires a running Open Telemetry Collector to receive the exported data. An example on how to initialize it can be found in examples/mc-monitor-otel.Once you run the mc-monitor application using the collect-otel subcommand, mc-monitor will create the necessary [instrumentation]( to export the metrics to the collector through the gRPC protocol.The Collector will receive and process the data, sending the metrics to any of the supported backends. In our example, you will find the necessary configurations to export metrics through Prometheus.The collect-otel sub-command accepts the following arguments, which can also be viewed using --help: -servers host:port one or more host:port addresses of Java servers to monitor, when port is omitted 25565 is used (env EXPORT_SERVERS) -bedrock-servers host:port one or more host:port addresses of Bedrock servers to monitor, when port is omitted 19132 is used (env EXPORT_BED_ROCK_SERVERS) -interval duration Collect and sends OpenTelemetry data at this interval (env EXPORT_INTERVAL) (default 10s) -otel-collector-endpoint string OpenTelemetry gRPC endpoint to export data (env EXPORT_OTEL_COLLECTOR_ENDPOINT) (default "localhost:4317") -otel-collector-timeout duration Timeout for collecting OpenTelemetry data (env EXPORT_OTEL_COLLECTOR_TIMEOUT) (default 35s)The following metrics are exportedminecraft_status_healthyminecraft_status_response_time_secondsminecraft_status_players_online_countminecraft_status_players_max_countwith the labelsserver_hostserver_portserver_edition : java or bedrockserver_versionAn example Docker composition is provided in examples/mc-monitor-otel.Bedrock And Java Crossplay - MC Servers Top
Template:Move Feed The beast launcher 1.2.4 The Feed The Beast (FTB) Launcher was developed by the people who brought you the Feed The Beast challenge map. The launcher is built in Eclipse, a program for Java coding. Unv_Annihilator did a lot of streaming when he and the developer team designed and wrote the launcher.All of the mods in the pack have been approved by the modders to be included. The FTB Launcher was first released on Saturday, Nov. 10, 2012, with a live-stream broadcast on the Feed The Beast website. The live-stream was lead by Slowpoke101, Direwolf20 and Jadedcat on twitch.tv on Slowpoke's Twitch channel. The stream had about 5000-7000 people watching.More information and announcements about the Feed The Beast launcher can be found hereon the official Feed The Beast forums.Features[]News from the FTB TeOptionsForce UpdaterCustom Install FolderRAM ControlLanguageConsole ToggelsMod-Pack EditingServer DownloaderProfileVersion SelectorPrivate PacksFTB Challenge Map DownloaderTexturePack Downloaderpick want in your packChangelog[]Please note that this list may be outdated, the most recent changes can be found here and older changes can be found here .Version 1.3.3Display java version in options tab on windowsDisplay total/free system memory in the console log Display PermSize in the console log when applying a default valueDownload texture packs to the correct directory for 1.6.x packs Allow launcher to allocate up to 1.5gb of ram on 32-bit systems with > 2.5gb ramUse 192mb PermSize for MC 1.6 and up on 32-bit systems with > 2gb ram (64-bit systems already use 256mb here)Use 192mb PermSize for MC 1.5 or lower on all systems with > 2gb ram Only copy mods + configs from appdata on force update or version changeFixed progress display of asset downloadsDon't re-download modpacks when the cached copy already matches the expected what is on the repoVersion 1.3.2Added warning message to users with 32 bit java only on 64 bit computers in options sectionFurther fixes on cleaning up modpacks before updatingUpdate default permgen on 64 bit operating systems to 256mbFixed offline mode on 1.6.4 packsVersion 1.3.1Fixed for shortened java versions crashing on windowsFixes for modpacks not cleaning up correctly before updatingVersion 1.3.0Fixes for using java versions with non-standard formatsOptomized several JVM argumentsDont show obsolete core/jarmods windows on 1.6.x modpacksVersion 1.2.9Support for new mojang asset systemFix crashes when using java 8 on windowsVersion 1.2.8Support for 1.6.x modpacksBetter java version detection on windowsVersion 1.2.7Updated MD5 systemSwitch to new creeperhost repo URL'sVersion 1.2.6Fixed adding/removing of private packsVersion 1.2.5[]Fixed infinite modpack update bugVersion 1.2.4[]Fixed crash when clicking launch just after startupFixed infinite update (Sorry about that!)Version 1.2.3[]Fix OSX sometimes crashing on ultimateDouble click a pack to launchNew locale stringsBug fixesVersion 1.2.2[]Fixed issue with image loading on start-up.Version 1.2.1[]+ Use mod pack names instead of directories for installation dropboxs.+. MC- - Bad performance of a 1.12.2 world in 1.13; MC- - Server crash on launch using Java 9 or newer; MC- - Blocks invisible on map; MC- -Better Leaves - MC Java 1.13 - Planet Minecraft
Official site, create a folder, and run the server file. For multiple players on the internet, configure port forwarding. If that is too complex, consider paid hosts, such as setting up a Minecraft realm using the official server.properties management from a hosting service.Is making a MC server free?Yes, use your computer as a host. Paid hosting or Realms are other options to avoid free server setup. There’s no question, though, that a free setup is much more hands-on than a free setup with a batch file to start the process without going through Mojang. The complete server from Mojang or Hosters has more services than the free server version file.How do I make my MC world a server?You can’t turn a single-player world into a server. The “start.bat” creates your server’s new “world” folder. Server.properties manages this world’s properties and player commands (like chat). This information ends up in your dedicated server file. For server hosting, the player chats, and minecraft shares, and other similar data don’t end up saved or dealt with the same as a single PC.How to make a 24/7 Minecraft server free?Theoretically, keep your computer, Wi-Fi, and “start.bat” running constantly. Practically, paid hosting or Mojang’s Realms offers 24/7 availability. Free Java servers are another route. The complete setup on a Java server hosted from PC versus a Java server using Realms is entirely different.ConclusionWhether free, paid, or using Realms, setting up a Minecraft server provides flexibility and control over your gameplay. Choose the path that aligns with your technical skills and desired level of involvement in any server folder or other server hosting details. Hosting is simpler and quicker, though it comes at a cost.From figuring out the basic download link or Java version, this information will make your journey less daunting. Now you know howA simple MC backup tool for Java and Bedrock - GitHub
The game rough?This problem will occur in Java Edition 1.14.4 and below. Since it is a problem of Minecraft itself, this problem cannot be fixed. You can see MC-154088 for details. However, this problem is not obvious in the HD version and the Supreme version of the resource pack.14. I installed OptiFine and found that the interface font sometimes exceeds the box. What should I do?This problem will occur in Java Edition 1.12.2 and below. To solve this problem, please do not turn on "Force Unicode font". However, this problem cannot be fixed in languages that do not use Latin letters, such as Chinese, Japanese, Korean, Greek, and Russian. For this problem, see HERE and HERE.15. I installed OptiFine and found that punctuation, Chinese Characters, Japanese Kana and Hangul alphabets in CJK languages are not full-width, but are incorrectly rendered as different widths. What should I do?This problem occurs when using the HD version of the resource pack in version 1.13 or above. It seems to be caused by OptiFine. You can remove it to fix the problem. It is currently investigating whether this problem can be fixed.16. Why does the game crash when I use the Supreme version of the resource pack?This problem occurs in Java Edition 1.16.5 and below and Intel graphics cards are used. Because it is a problem of Minecraft itself, this problem cannot be fixed. You can see MC-180529 for details. Please temporarily use the HD version of the resource pack, it also provides a good smoothing effect.17. When I enable "Force Unicode font", the interface font of the game will become blurry. What should I do?This problem occurs when using the HD version or the Supreme version of the resource pack in the Java Edition between 1.13 and 1.15.2. Since these versions do not open the function of editing Unicode fonts, they will use the fallback fonts in the resource pack and cause the fonts to become blurry. As for why each unicode_page_##.png file does not directly use the HD version of the font, this is because of an issue MC-133372 that is resolved as "Work As Intended", and the subsequent versions cannot be displayed correctly. Therefore, the basic font is used as a fallback font. The way to solve the problem of blurry fonts is to turn off "Force Unicode fonts". If the problem is still not resolved, please restart the game.18. When I apply the modern font pack in Java Edition 1.15.x, I see the game log output a lot of messages like "Codepoint 'd83e' declared multiple times in minecraft:textures/font/symbol_smp5.png". What should I do?This is because versions between Java Edition 1.15 to 1.16.1 share the same format of font packs. Since UTF-16 encoding has been supported since 1.16, and to ensure that characters in the Unicode Supplemental Multilingual Plane (SMP, U+10000 - U+1FFFF) such as emojis, fancy text and CJK Unified Ideographs Extension can be used normally in versions 1.16 and 1.16.1, these characters are added. However, 1.15 to 1.15.2 only supportedIs MC Forge 1.13 compatible with Java 11/12
I encountered the same problem when starting the server on the Arklight kernel.console logjava -Xms512M -Xmx4096M -jar arc.jar noguiПрименяется локализация ru_ru с откатом на zh_cn[21:36:27 INFO] [Arclight]: ___ ___ __ /\ / | ________/ (_)__ / / / / / /| |/ __/ __/ / / _ / _ \/__/ / ___ / / / /_/ / / / / // / / /_/ |/_/ \__/_/_/\_ /_//_/ / /__/ \/ Версия 角 / arclight-1.19.2-1.0.1-0550c6cd Дата сборки 2022-12-09 06:14:54[21:36:27 INFO] [c.m.m.Launcher/MODLAUNCHER]: ModLauncher running: args [--launchTarget, forgeserver, --fml.forgeVersion, 43.2.0, --fml.mcVersion, 1.19.2, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20220805.130853, nogui][21:36:27 INFO] [c.m.m.Launcher/MODLAUNCHER]: ModLauncher 10.0.8+10.0.8+main.0ef7e830 starting: java version 17.0.6 by Eclipse Adoptium; OS Windows 11 arch amd64 version 10.0[21:36:28 INFO] [mixin]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/C:/Users/RaidyTM/Desktop/RaaWORLD/libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar%2396!/ Service=ModLauncher Env=SERVER[21:36:29 WARN]: Mod file C:\Users\RaidyTM\Desktop\RaaWORLD\libraries\net\minecraftforge\fmlcore\1.19.2-43.2.0\fmlcore-1.19.2-43.2.0.jar is missing mods.toml file[21:36:29 WARN]: Mod file C:\Users\RaidyTM\Desktop\RaaWORLD\libraries\net\minecraftforge\javafmllanguage\1.19.2-43.2.0\javafmllanguage-1.19.2-43.2.0.jar is missing mods.toml file[21:36:29 WARN]: Mod file C:\Users\RaidyTM\Desktop\RaaWORLD\libraries\net\minecraftforge\lowcodelanguage\1.19.2-43.2.0\lowcodelanguage-1.19.2-43.2.0.jar is missing mods.toml file[21:36:29 WARN]: Mod file C:\Users\RaidyTM\Desktop\RaaWORLD\libraries\net\minecraftforge\mclanguage\1.19.2-43.2.0\mclanguage-1.19.2-43.2.0.jar is missing mods.toml file[21:36:29 INFO]: No dependencies to load found. Skipping![21:36:31 INFO] [mixin]: Compatibility level set to JAVA_17[21:36:31 ERROR] [mixin]: Mixin config illuminations.mixins.json does not specify "minVersion" property[21:36:31 INFO] [mixin]: Successfully loaded Mixin Connector [com.sonicether.soundphysics.MixinConnector][21:36:31 INFO] [mixin]: Successfully loaded Mixin Connector [io.izzel.arclight.common.mod.ArclightConnector][21:36:31 INFO] [Arclight]: Основной миксин Arclight добавлен.[21:36:31 INFO] [Arclight]: Оптимизирующий миксин Arclight добавлен.[21:36:31 INFO] [c.m.m.LaunchServiceHandler/MODLAUNCHER]: Launching target 'forgeserver' with arguments [nogui][21:36:31 WARN] [mixin]: Reference map 'projectvibrantjourneys.refmap.json' for projectvibrantjourneys.mixins.json could not be read. If this is a development environment you can ignore this message[21:36:31 INFO] [fpsreducer]: OptiFine was NOT detected.[21:36:31 INFO] [fpsreducer]: OptiFabric was NOT detected.[Tough As Nails Transformer]: Transforming m_36399_ (F)V in net/minecraft/world/entity/player/Player[Tough As Nails Transformer]: Successfully patched causeFoodExhaustion[Serene Seasons Transformer]: Transforming m_47480_ (Lnet/minecraft/world/level/LevelReader;Lnet/minecraft/core/BlockPos;Z)Z in net/minecraft/world/level/biome/Biome[Serene Seasons Transformer]: Patched 1 calls[Serene Seasons Transformer]: Transforming m_47519_ (Lnet/minecraft/world/level/LevelReader;Lnet/minecraft/core/BlockPos;)Z in net/minecraft/world/level/biome/Biome[Serene Seasons Transformer]: Successfully patched shouldSnow[Serene Seasons Transformer]: Transforming m_8714_ (Lnet/minecraft/world/level/chunk/LevelChunk;I)V in net/minecraft/server/level/ServerLevel[Serene Seasons Transformer]: Successfully patched tickChunk[21:36:32 WARN] [mixin]: Error loading class: com/mojang/blaze3d/audio/Channel (java.lang.ClassNotFoundException: com.mojang.blaze3d.audio.Channel)[21:36:32 WARN] [mixin]: @Mixin target com.mojang.blaze3d.audio.Channel was not found assets/sound_physics_remastered/sound_physics_remastered.mixins.json:ChannelAccessor[Serene Seasons Transformer]: Transforming m_8107_ ()V in net/minecraft/world/entity/animal/SnowGolem[Serene Seasons Transformer]: Patched 1 calls[Tough As Nails Transformer]: Transforming m_38710_ (Lnet/minecraft/world/entity/player/Player;)V in net/minecraft/world/food/FoodData[Tough As Nails Transformer]: Successfully patched tickjava.lang.RuntimeException: java.lang.reflect.InvocationTargetException at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:32) at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.Launcher.run(Launcher.java:106) at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.Launcher.main(Launcher.java:77) at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) at MC-BOOTSTRAP/arclight.boot/io.izzel.arclight.boot.application.ApplicationBootstrap.accept(ApplicationBootstrap.java:41) at MC-BOOTSTRAP/arclight.boot/io.izzel.arclight.boot.application.ApplicationBootstrap.accept(ApplicationBootstrap.java:12) at [email protected]/cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.base/java.lang.reflect.Method.invoke(Method.java:568) at io.izzel.arclight.boot.application.Main_Forge.main(Main_Forge.java:23) at io.izzel.arclight.server.Launcher.main(Launcher.java:18)Caused by: java.lang.reflect.InvocationTargetException at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.base/java.lang.reflect.Method.invoke(Method.java:568) at MC-BOOTSTRAP/[email protected]/net.minecraftforge.fml.loading.targets.CommonServerLaunchHandler.lambda$launchService$0(CommonServerLaunchHandler.java:29) at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) ... 15 moreCaused by: org.spongepowered.asm.mixin.transformer.throwables.MixinTransformerError: An unexpected critical error was encountered at MC-BOOTSTRAP/org.spongepowered.mixin/org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:392) at MC-BOOTSTRAP/org.spongepowered.mixin/org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClass(MixinTransformer.java:250) at MC-BOOTSTRAP/org.spongepowered.mixin/org.spongepowered.asm.service.modlauncher.MixinTransformationHandler.processClass(MixinTransformationHandler.java:131) at MC-BOOTSTRAP/org.spongepowered.mixin/org.spongepowered.asm.launch.MixinLaunchPluginLegacy.processClass(MixinLaunchPluginLegacy.java:131) at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.serviceapi.ILaunchPluginService.processClassWithFlags(ILaunchPluginService.java:156) at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.LaunchPluginHandler.offerClassNodeToPlugins(LaunchPluginHandler.java:88) at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.ClassTransformer.transform(ClassTransformer.java:120) at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.TransformingClassLoader.maybeTransformClassBytes(TransformingClassLoader.java:50) at cpw.mods.securejarhandler/cpw.mods.cl.ModuleClassLoader.readerToClass(ModuleClassLoader.java:113) at cpw.mods.securejarhandler/cpw.mods.cl.ModuleClassLoader.lambda$findClass$15(ModuleClassLoader.java:219) at cpw.mods.securejarhandler/cpw.mods.cl.ModuleClassLoader.loadFromModule(ModuleClassLoader.java:229) at cpw.mods.securejarhandler/cpw.mods.cl.ModuleClassLoader.findClass(ModuleClassLoader.java:219) at cpw.mods.securejarhandler/cpw.mods.cl.ModuleClassLoader.loadClass(ModuleClassLoader.java:135) at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:520) at TRANSFORMER/[email protected]/net.minecraftforge.registries.GameData.init(GameData.java:108) at TRANSFORMER/[email protected]/net.minecraftforge.registries.GameData.(GameData.java:93) at TRANSFORMER/[email protected]/net.minecraft.core.Registry.forge(Registry.java:435) at TRANSFORMER/[email protected]/net.minecraft.core.Registry.forge(Registry.java:419) at TRANSFORMER/[email protected]/net.minecraft.core.Registry.(Registry.java:186) at TRANSFORMER/[email protected]/net.minecraft.server.Bootstrap.m_135870_(BootstrapMixin.java:43) at TRANSFORMER/[email protected]/net.minecraft.server.Main.main(Main.java:110) ... 21 moreCaused by: org.spongepowered.asm.mixin.injection.throwables.InjectionError: Critical injection failure: Argument modifier method immersiveArmors$modifyArgs(F)F in immersive_armors.mixins.json:MixinLivingEntity failed injection check, (0/1) succeeded. Scanned 1 target(s). Using refmap immersive_armors-common-refmap.json at MC-BOOTSTRAP/org.spongepowered.mixin/org.spongepowered.asm.mixin.injection.struct.InjectionInfo.postInject(InjectionInfo.java:468) at MC-BOOTSTRAP/org.spongepowered.mixin/org.spongepowered.asm.mixin.transformer.MixinTargetContext.applyInjections(MixinTargetContext.java:1362) at MC-BOOTSTRAP/org.spongepowered.mixin/org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.applyInjections(MixinApplicatorStandard.java:1051) at MC-BOOTSTRAP/org.spongepowered.mixin/org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.applyMixin(MixinApplicatorStandard.java:400) at MC-BOOTSTRAP/org.spongepowered.mixin/org.spongepowered.asm.mixin.transformer.MixinApplicatorStandard.apply(MixinApplicatorStandard.java:325) at MC-BOOTSTRAP/org.spongepowered.mixin/org.spongepowered.asm.mixin.transformer.TargetClassContext.apply(TargetClassContext.java:383) at MC-BOOTSTRAP/org.spongepowered.mixin/org.spongepowered.asm.mixin.transformer.TargetClassContext.applyMixins(TargetClassContext.java:365) at MC-BOOTSTRAP/org.spongepowered.mixin/org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:363) ... 41 moreFail to launch Arclight.">C:\Users\user\Desktop\RaaWORLD>java -Xms512M -Xmx4096M -jar arc.jar noguiПрименяется локализация ru_ru с откатом на zh_cn[21:36:27 INFO] [Arclight]:. MC- - Bad performance of a 1.12.2 world in 1.13; MC- - Server crash on launch using Java 9 or newer; MC- - Blocks invisible on map; MC- - Make sure you have Java installed first. Then get the MC launcher from Mojang, download MC, download forge installer. Run the installer jar using java. Run the MC game from launcherComments
Status-bedrock --host play.fallentech.iowhere exit code will be 0 for success or 1 for failure.Workarounds for some status errorsSome Forge servers may cause a string length out of bounds error during status messages due to how the FML2 protocol bundles the entire modlist for client compatibility check. If there are issues with status failing when it otherwise should work, you can try out the experimental --use-mc-utils flag below (enables the mcutils protocol library):docker run -it --rm itzg/mc-monitor status --use-mc-utils --host play.fallentech.ioMonitoring a server with TelegrafThe following example is provided in examples/mc-monitor-telegrafGiven the telegraf config file:[[inputs.socket_listener]] service_address = "tcp://:8094"[[outputs.file]] files = ["stdout"]...and a Docker composition of telegraf and mc-monitor services:version: '3'services: telegraf: image: telegraf:1.13 volumes: - ./telegraf.conf:/etc/telegraf/telegraf.conf:ro monitor: image: itzg/mc-monitor command: gather-for-telegraf environment: GATHER_INTERVAL: 10s GATHER_TELEGRAF_ADDRESS: telegraf:8094 GATHER_SERVERS: mc.hypixel.netThe output of the telegraf service will show metric entries such as:minecraft_status,host=mc.hypixel.net,port=25565,status=success response_time=0.172809649,online=51201i,max=90000i 1576971568953660767minecraft_status,host=mc.hypixel.net,port=25565,status=success response_time=0.239236074,online=51198i,max=90000i 1576971579020125479minecraft_status,host=mc.hypixel.net,port=25565,status=success response_time=0.225942383,online=51198i,max=90000i 1576971589006821324Monitoring a server with PrometheusWhen using the export-for-prometheus subcommand, mc-monitor will serve a Prometheus exporter on port 8080, by default, that collects Minecraft server metrics during each scrape of /metrics.The sub-command accepts the following arguments, which can also be viewed using --help: -bedrock-servers host:port one or more host:port addresses of Bedrock servers to monitor, when port is omitted 19132 is used (env EXPORT_BEDROCK_SERVERS) -port int HTTP port where Prometheus metrics are exported (env EXPORT_PORT) (default 8080) -servers host:port one or more host:port addresses of Java servers to monitor, when port is omitted 25565 is used (env EXPORT_SERVERS)The following metrics are exportedminecraft_status_healthyminecraft_status_response_time_secondsminecraft_status_players_online_countminecraft_status_players_max_countwith the labelsserver_hostserver_portserver_edition : java or bedrockserver_versionAn
2025-04-17Example Docker composition is provided in examples/mc-monitor-prom, which was used to grab the following screenshot:Monitoring a server with Open TelemetryOpen Telemetry is a vendor-agnostic way to receive, process and export telemetry data. In this context, monitoring a Minecraft Server with Open Telemetry requires a running Open Telemetry Collector to receive the exported data. An example on how to initialize it can be found in examples/mc-monitor-otel.Once you run the mc-monitor application using the collect-otel subcommand, mc-monitor will create the necessary [instrumentation]( to export the metrics to the collector through the gRPC protocol.The Collector will receive and process the data, sending the metrics to any of the supported backends. In our example, you will find the necessary configurations to export metrics through Prometheus.The collect-otel sub-command accepts the following arguments, which can also be viewed using --help: -servers host:port one or more host:port addresses of Java servers to monitor, when port is omitted 25565 is used (env EXPORT_SERVERS) -bedrock-servers host:port one or more host:port addresses of Bedrock servers to monitor, when port is omitted 19132 is used (env EXPORT_BED_ROCK_SERVERS) -interval duration Collect and sends OpenTelemetry data at this interval (env EXPORT_INTERVAL) (default 10s) -otel-collector-endpoint string OpenTelemetry gRPC endpoint to export data (env EXPORT_OTEL_COLLECTOR_ENDPOINT) (default "localhost:4317") -otel-collector-timeout duration Timeout for collecting OpenTelemetry data (env EXPORT_OTEL_COLLECTOR_TIMEOUT) (default 35s)The following metrics are exportedminecraft_status_healthyminecraft_status_response_time_secondsminecraft_status_players_online_countminecraft_status_players_max_countwith the labelsserver_hostserver_portserver_edition : java or bedrockserver_versionAn example Docker composition is provided in examples/mc-monitor-otel.
2025-04-17Official site, create a folder, and run the server file. For multiple players on the internet, configure port forwarding. If that is too complex, consider paid hosts, such as setting up a Minecraft realm using the official server.properties management from a hosting service.Is making a MC server free?Yes, use your computer as a host. Paid hosting or Realms are other options to avoid free server setup. There’s no question, though, that a free setup is much more hands-on than a free setup with a batch file to start the process without going through Mojang. The complete server from Mojang or Hosters has more services than the free server version file.How do I make my MC world a server?You can’t turn a single-player world into a server. The “start.bat” creates your server’s new “world” folder. Server.properties manages this world’s properties and player commands (like chat). This information ends up in your dedicated server file. For server hosting, the player chats, and minecraft shares, and other similar data don’t end up saved or dealt with the same as a single PC.How to make a 24/7 Minecraft server free?Theoretically, keep your computer, Wi-Fi, and “start.bat” running constantly. Practically, paid hosting or Mojang’s Realms offers 24/7 availability. Free Java servers are another route. The complete setup on a Java server hosted from PC versus a Java server using Realms is entirely different.ConclusionWhether free, paid, or using Realms, setting up a Minecraft server provides flexibility and control over your gameplay. Choose the path that aligns with your technical skills and desired level of involvement in any server folder or other server hosting details. Hosting is simpler and quicker, though it comes at a cost.From figuring out the basic download link or Java version, this information will make your journey less daunting. Now you know how
2025-04-05The game rough?This problem will occur in Java Edition 1.14.4 and below. Since it is a problem of Minecraft itself, this problem cannot be fixed. You can see MC-154088 for details. However, this problem is not obvious in the HD version and the Supreme version of the resource pack.14. I installed OptiFine and found that the interface font sometimes exceeds the box. What should I do?This problem will occur in Java Edition 1.12.2 and below. To solve this problem, please do not turn on "Force Unicode font". However, this problem cannot be fixed in languages that do not use Latin letters, such as Chinese, Japanese, Korean, Greek, and Russian. For this problem, see HERE and HERE.15. I installed OptiFine and found that punctuation, Chinese Characters, Japanese Kana and Hangul alphabets in CJK languages are not full-width, but are incorrectly rendered as different widths. What should I do?This problem occurs when using the HD version of the resource pack in version 1.13 or above. It seems to be caused by OptiFine. You can remove it to fix the problem. It is currently investigating whether this problem can be fixed.16. Why does the game crash when I use the Supreme version of the resource pack?This problem occurs in Java Edition 1.16.5 and below and Intel graphics cards are used. Because it is a problem of Minecraft itself, this problem cannot be fixed. You can see MC-180529 for details. Please temporarily use the HD version of the resource pack, it also provides a good smoothing effect.17. When I enable "Force Unicode font", the interface font of the game will become blurry. What should I do?This problem occurs when using the HD version or the Supreme version of the resource pack in the Java Edition between 1.13 and 1.15.2. Since these versions do not open the function of editing Unicode fonts, they will use the fallback fonts in the resource pack and cause the fonts to become blurry. As for why each unicode_page_##.png file does not directly use the HD version of the font, this is because of an issue MC-133372 that is resolved as "Work As Intended", and the subsequent versions cannot be displayed correctly. Therefore, the basic font is used as a fallback font. The way to solve the problem of blurry fonts is to turn off "Force Unicode fonts". If the problem is still not resolved, please restart the game.18. When I apply the modern font pack in Java Edition 1.15.x, I see the game log output a lot of messages like "Codepoint 'd83e' declared multiple times in minecraft:textures/font/symbol_smp5.png". What should I do?This is because versions between Java Edition 1.15 to 1.16.1 share the same format of font packs. Since UTF-16 encoding has been supported since 1.16, and to ensure that characters in the Unicode Supplemental Multilingual Plane (SMP, U+10000 - U+1FFFF) such as emojis, fancy text and CJK Unified Ideographs Extension can be used normally in versions 1.16 and 1.16.1, these characters are added. However, 1.15 to 1.15.2 only supported
2025-03-26Make a MC Server: Your How to Ultimate Guide Want to make a MC server? Joining public servers is fun, but having your own offers more control. Imagine a world tailored to you and your friends, with custom rules. This guide provides the steps needed to set up a Minecraft server, whether you’re a beginner or experienced.Creating a server might seem technical, but it’s doable for everyone. We’ll start with free options using your PC and cover paid hosting services that simplify the process. This way, you can decide if hosting or your PC is a better route to running a Minecraft server.Table of Contents:Getting Started: What You Need to Make a MC ServerCreating a Free Minecraft Server on Your PCStep 1: Preparing Your Server FolderStep 2: Downloading the Server JAR FileStep 3: Creating the Batch FileStep 4: Accepting the EULAStep 5: Launching and ConnectingAllowing Friends on Your LANAllowing Friends on the InternetUnderstanding Port ForwardingSteps to Forward Your PortsSharing Your Server AddressUsing Paid Minecraft Server HostingBenefits of Paid HostingFactors to Consider When Choosing a HostFAQs about make a mc serverHow do I make my own MC server?Is making a MC server free?How do I make my MC world a server?How to make a 24/7 Minecraft server free?ConclusionGetting Started: What You Need to Make a MC ServerBefore starting, here’s what you’ll need to play Minecraft online:A computer: Your PC or a rented server.A good internet connection: Upload speed matters, especially for multiple players.Minecraft: Java Edition: You need this for a custom server.Java: Ensure you have the latest version, regardless of Minecraft use.Creating a Free Minecraft Server on Your PCThis is the do-it-yourself approach for your server. You’ll have total control, but it will require more effort.Step 1: Preparing Your Server FolderRight-click on your desktop.Create a folder called “My Minecraft Server” or
2025-04-06