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OpenGL Extension Viewer 6.3.0. Date released: (3 years ago) Download. OpenGL Extension Viewer 5.0.0. Date released: (7 years ago) Screenshots. Top

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Muestra información útil sobre el acelerador 3D OpenGL actual Inicio Ajuste del Sistema GLview - OpenGL Extension Viewer 7.3.5 Versión Previas Navegar por EmpresaAdobe, Apowersoft, Ashampoo, Autodesk, Avast, Corel, Cyberlink, Google, iMyFone, iTop, Movavi, PassFab, Passper, Stardock, Tenorshare, Wargaming, Wondershare Patrocinado 27 de febrero de 2025 - 29.5 MB - Gratis Revisar Imágenes Version. Previas GLview - OpenGL Extension Viewer 7.3.5 Fecha Publicado: 27 feb.. 2025 (hace 2 semanas) GLview - OpenGL Extension Viewer 7.3.4 Fecha Publicado: 30 ene.. 2025 (hace 1 mes) GLview - OpenGL Extension Viewer 7.3.3 Fecha Publicado: 26 ene.. 2025 (hace 1 mes) GLview - OpenGL Extension Viewer 7.3.2 Fecha Publicado: 19 ene.. 2025 (hace 1 mes) GLview - OpenGL Extension Viewer 7.3.1 Fecha Publicado: 15 ene.. 2025 (hace 1 mes) GLview - OpenGL Extension Viewer 7.2.9 Fecha Publicado: 13 dic.. 2024 (hace 3 meses) GLview - OpenGL Extension Viewer 7.2.8 Fecha Publicado: 08 nov.. 2024 (hace 4 meses) GLview - OpenGL Extension Viewer 7.2.7 Fecha Publicado: 02 nov.. 2024 (hace 4 meses) GLview - OpenGL Extension Viewer 7.2.5 Fecha Publicado: 04 sept.. 2024 (hace 6 meses) GLview - OpenGL Extension Viewer 7.2.3 Fecha Publicado: 15 ago.. 2024 (hace 7 meses) GLview - OpenGL Extension Viewer 7.2.2 Fecha Publicado: 11 jul.. 2024 (hace 8 meses) GLview - OpenGL Extension Viewer 7.2.0 Fecha Publicado: 06 jun.. 2024 (hace 9 meses) GLview - OpenGL Extension Viewer 7.1.0 Fecha Publicado: 16 may.. 2024 (hace 10 meses) GLview - OpenGL Extension Viewer 7.0.11 Fecha Publicado: 09 may.. 2024 (hace 10 meses) OpenGL Extension Viewer 6.4.10 Fecha Publicado: 29 ene.. 2024 (hace 1 año) OpenGL Extension Viewer 6.4.9 Fecha Publicado: 11 dic.. 2023 (hace 1 año) OpenGL Extension Viewer 6.4.4 Fecha Publicado: 10 nov.. 2023 (hace 1 año) OpenGL Extension Viewer 6.4.3 Fecha Publicado: 16 sept.. 2023 (hace 1 año) OpenGL Extension Viewer 6.4.0 Fecha Publicado: 16 jun.. 2023 (hace 1 año) OpenGL Extension Viewer 6.3.8 Fecha Publicado: 15 nov.. 2022 (hace 2 años) 1 2 Latest Version GLview - OpenGL Extension Viewer 7.3.6 Operating System Windows 7 / Windows 8 / Windows 10 / Windows 11 User Rating Click to vote Author / Product realtech VR / External Link Filename glview643-setup.exe Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system.Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of OpenGL Extension Viewer 6.4.3. For those interested in downloading the most recent release of GLview - OpenGL Extension Viewer or reading our review, simply click here. All old versions distributed on our website are completely virus-free and available for download at no cost. We would love to hear from youIf you have any questions or ideas that you want to share with us - head over to our Contact page and let us know. We value your feedback! What's new in this version: - Support for non standard installation path- Updated to Visual Studio 2022- Updated database

OpenGL Extensions Viewer Download - OpenGL Extensions

--> GPU Caps Viewer Portable is a feature-rich tool that quickly specifies the essential capabilities of your video card/GPU. Installer is also available.The specification includes GPU type, the amount of VRAM, OpenGL API support level, OpenGL API extensions database, general system configuration, and a GPU-Stress-Test functionality (GPU-Burner). Furthermore, this software will allow you to view extensive reports in text or XML format.GPU Caps Viewer Portable Features: quick view of the graphics configuration (graphics card / GPU type, amount of video memory, drivers version) display the main OpenGL capabilities (OpenGL version, texture size, number of texture units, etc.) display the OpenGL extensions supported by your graphics card or display all existing OpenGL extensions no matter what graphics card you have. You can open its description web page for each extension, available at the OpenGL Extension Registry or NVIDIA's OpenGL Extensions spec. Very handy for graphics developers! display of the system configuration: CPU type and speed, the amount of system memory, operating system GPU Burner: allows to make the GPU temperature climb to test the graphics card stability. You can open as many 3D views as you want to make your graphics card working to the maximum. For NVIDIA cards, the GPU temperature is also displayed. list of links related to your graphics card: graphics drivers and graphics card reviews. These links are regularly updated. full report in text and XML format. This report is useful for developers who need an outline of the customer graphics system (for support purposes, for example).Similar:. OpenGL Extension Viewer 6.3.0. Date released: (3 years ago) Download. OpenGL Extension Viewer 5.0.0. Date released: (7 years ago) Screenshots. Top OpenGL Extension Viewer 6.3.8. Date released: (one year ago) Download. OpenGL Extension Viewer 6.3.7. Date released: (3 years ago) Download. OpenGL Extension Viewer 6.3.6. Date released: (3 years ago) Download. OpenGL Extension Viewer 6.3.4.

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Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse suscipit sapien ac sapien malesuada fringilla. Fusce venenatis, mauris id sagittis dapibus, mauris velit sollicitudin ante, a pulvinar leo orci vel erat. Nam mattis erat augue, at luctus ex dignissim et. Donec suscipit, dui at efficitur tristique, nulla nisi ornare lorem, vel dictum lectus eros nec felis. --> Summary OpenGL is an industry standard 3D graphics API. OpenGL 4.1 or later is required to run CityEngine 2022.0. For more information, refer to the CityEngine system requirements. OpenGL drivers are usually installed together with the rest of the graphics driver and support software (such as DirectX). Procedure Follow the instructions provided to check the type of graphics card installed on the system and the version of OpenGL running.Check the graphics card type (Windows): Click Start, type dxdiag, and press Enter to access a diagnostic tool listing the graphics card information.Click the Display tab. Install the OpenGL Extensions Viewer to determine the OpenGL version (Windows, Mac, and Android mobile devices).Warning:User discretion is advised when installing third-party software. Esri is not liable for the potential risks involved.Windows: Go to OpenGL Extensions Viewer (Windows) to download and install the OpenGL Extensions Viewer.Mac and Android mobile devices: Go to OpenGL Extensions Viewer (Windows), and click the appropriate link to download the OpenGL Extensions Viewer from the Mac App Store, iTunes Store, or the Android Market, depending on the device and operating system.The OpenGL Extensions Viewer is a free application designed by Realtech VR. The viewer displays the current version of OpenGL installed, and provides tools to test or update the graphics card driver. Editors’ ReviewDownload.com staffJune 5, 2024OpenGL Extension Viewer (GLview) is a lightweight application designed to provide users with detailed information about their system's OpenGL capabilities. While not a comprehensive graphics debugging suite, GLview offers a straightforward way for developers and enthusiasts to quickly assess OpenGL support on their machines.GLview focuses on displaying essential details about a user's graphics card. This includes the vendor name, renderer information, and most importantly, a comprehensive list of supported OpenGL extensions. Extensions are functionalities beyond the core OpenGL specification, implemented by graphics card manufacturers to enhance performance or introduce new features. By presenting this information, GLview allows users to verify compatibility between their hardware and specific OpenGL features required by certain applications.In comparison to heavyweight debuggers like RenderDoc, GLview keeps things simple. It lacks advanced features like frame capture and profiling tools, but this focus on core functionality translates to a user-friendly experience with minimal setup required.Beyond simply displaying information, GLview offers basic rendering tests to further assess OpenGL functionality. These tests cover various OpenGL versions, allowing users to confirm their graphics card's ability to handle specific rendering techniques. While not as robust as dedicated graphics benchmarks, these tests provide a quick way to identify potential compatibility issues.It's important to note that for in-depth performance analysis, dedicated benchmarking tools remain the preferred option.Cross-platform availabilityOne of GLview's strengths is its availability across multiple platforms. Users on Windows, macOS, and Android can all leverage the application to gain insights into their OpenGL capabilities. This cross-platform support makes GLview a versatile tool for developers working on projects targeting various operating systems.However, it's important to consider that the Android version of GLview focuses on OpenGL ES, a subset of the full OpenGL API designed for mobile devices. While it fulfills a similar role, it doesn't offer the same level of functionality as the desktop versions.Bottom LineOpenGL Extension Viewer caters to a specific niche. It's not a comprehensive development suite, but for those needing a quick and easy way to assess OpenGL support and identify potential compatibility issues, GLview proves to be a valuable tool. Its simple interface, cross-platform availability, and core functionality make it a well-suited option for developers and enthusiasts working with OpenGL graphics.If, however, you require advanced debugging features or in-depth performance analysis, more comprehensive graphics development suites like RenderDoc would be a better choice.

OpenGL Extensions Viewer 5.0.7 - OpenGL Extensions Viewer

Searching Tips Search is based on keyword. Ex: "Procedures" Do not search with natural language Ex: "How do I write a new procedure?" Contact Support Release Date 31 August 2018 Previous Releases • Katana 3.0v3 Release Notes System Requirements Officially Supported Operating Systems Windows 7 64-bit or higher Linux 64-bit operating system (CentOS/RHEL 6) Hardware Requirements Minimum Recommended CPU Dual-core processor Storage 1+ GB available for installation System RAM 1+ GB available Graphics RAM 1+ GB available 2+ GB available Display 800 x 600 1920 x 1080 OpenGL OpenGL 4.3+ 'Recommended' does not guarantee that it meets your particular needs Tested Workstation Hardware The configurations listed below are those that Foundry have tested with Katana. Due to the constantly changing nature and wide variety of computer hardware available in the market, Foundry is unable to officially certify hardware. The list below can be used as a recommendation and does not guarantee that it meets your particular needs. NVIDIA Quadro M4000 NVIDIA Quadro P4000 NVIDIA Quadro K4000 NVIDIA Quadro K6000 Please download and install the latest graphics driver from the NVIDIA website. If you encounter any issues, please contact Customer Support directly through the Support Portal at the following address: What's New in Katana 3.0 These release notes describe changes from Katana 3.0v3 to 3.0v4. For an overview of all changes in the Katana 3.0 line, please see What's New in Katana 3.0. Feature Enhancements Hydra Viewer TP 347584 - The Hydra Viewer now supports surface shaders and textures assigned to facesets. TP 354301 - The Hydra Viewer now allows the user to set the look-through location by dropping a camera or light location on a viewport. This functionality is also available in other Viewer API-derived viewers. TP 332495 - A new parameter named faceCulling has been added to ViewerObjectSettings nodes,

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AMD has published a set of Catalyst drivers for Windows and Linux in beta version. Both versions add the support of latest APUs (A10-7850K and A10-770K). The Windows version adds the support of Mantle, the groundbreaking graphics API that promises to transform the world of game development to help bring better, faster games to the PC…You can download Catalyst 14.1 beta from these links:Cat 14.1 beta for WindowsCat 14.1 beta for LinuxI was unable to install the Windows driver on my A10-7850K based testbed. But no problem on a testbed with a Radeon HD 7970. Update: after a run of Driver Sweeper, I was able to install Cat 14.1 on the Kaveri system. Catalyst 14.1 is an OpenGL 4.3 driver (GL_VERSION = 4.3.12780) and exposes 278 extensions (GL=255 and WGL=23) for the Radeon HD 7970 and 279 extensions (GL=256 and WGL=23) for the Kaveri A10-7850K. Compared to Catalyst 13.30-140108a, Cat 14.1 adds 3 OpenGL extensions:Added:GL_AMD_framebuffer_sample_positionsGL_AMD_gcn_shaderGL_ARB_clear_textureDid you notice the GL_AMD_gcn_shader extension? The difference betwwen the Radeon HD 7970 and Kaveri is the GL_AMD_occlusion_query_event extension. The Radeon HD 7970 is a GPU from the Southern Islands family and GL_AMD_occlusion_query_event is an extension exposed for Sea Islands (HD 8000) and Kaveri (A10-7000) GPUs.And here are the grrrr… functions exposed by the Mantle API in mantle32.dll and mantle64.dll (thank Stefan!):IcdDbgMessageDllMaingrAllocMemorygrAttachImageViewDescriptorsgrAttachMemoryViewDescriptorsgrAttachNestedDescriptorsgrAttachSamplerDescriptorsgrBeginCommandBuffergrBeginDescriptorSetUpdategrBindObjectMemorygrClearDescriptorSetSlotsgrCmdBeginQuerygrCmdBindDescriptorSetgrCmdBindDynamicMemoryViewgrCmdBindIndexDatagrCmdBindPipelinegrCmdBindStateObjectgrCmdBindTargetsgrCmdClearColorImagegrCmdClearColorImageRawgrCmdClearDepthStencilgrCmdCloneImageDatagrCmdCopyImagegrCmdCopyImageToMemorygrCmdCopyMemorygrCmdCopyMemoryToImagegrCmdDbgMarkerBegingrCmdDbgMarkerEndgrCmdDispatchgrCmdDispatchIndirectgrCmdDrawgrCmdDrawIndexedgrCmdDrawIndexedIndirectgrCmdDrawIndirectgrCmdEndQuerygrCmdFillMemorygrCmdInitAtomicCountersgrCmdLoadAtomicCountersgrCmdMemoryAtomicgrCmdPrepareImagesgrCmdPrepareMemoryRegionsgrCmdResetEventgrCmdResetQueryPoolgrCmdResolveImagegrCmdSaveAtomicCountersgrCmdSetEventgrCmdUpdateMemorygrCmdWriteTimestampgrCreateColorBlendStategrCreateColorTargetViewgrCreateCommandBuffergrCreateComputePipelinegrCreateDepthStencilStategrCreateDepthStencilViewgrCreateDescriptorSetgrCreateDevicegrCreateEventgrCreateFencegrCreateGraphicsPipelinegrCreateImagegrCreateImageViewgrCreateMsaaStategrCreateQueryPoolgrCreateQueueSemaphoregrCreateRasterStategrCreateSamplergrCreateShadergrCreateViewportStategrDbgRegisterMsgCallbackgrDbgSetDeviceOptiongrDbgSetGlobalOptiongrDbgSetMessageFiltergrDbgSetObjectTaggrDbgSetValidationLevelgrDbgUnregisterMsgCallbackgrDestroyDevicegrDestroyObjectgrDeviceWaitIdlegrEndCommandBuffergrEndDescriptorSetUpdategrFreeMemorygrGetDeviceQueuegrGetEventStatusgrGetExtensionSupportgrGetFenceStatusgrGetFormatInfogrGetGpuInfogrGetImageSubresourceInfogrGetMemoryHeapCountgrGetMemoryHeapInfogrGetMultiGpuCompatibilitygrGetObjectInfogrGetQueryPoolResultsgrInitAndEnumerateGpusgrLoadPipelinegrMapMemorygrOpenPeerImagegrOpenPeerMemorygrOpenSharedMemorygrOpenSharedQueueSemaphoregrPinSystemMemorygrQueueSetGlobalMemReferencesgrQueueSubmitgrQueueWaitIdlegrRemapVirtualMemoryPagesgrResetCommandBuffergrResetEventgrSetEventgrSetMemoryPrioritygrSignalQueueSemaphoregrStorePipelinegrUnmapMemorygrWaitForFencesgrWaitQueueSemaphoregrWsiWinCreatePresentableImagegrWsiWinGetDisplayModeListgrWsiWinGetDisplaysgrWsiWinGetScanLinegrWsiWinQueuePresentgrWsiWinReleaseFullscreenOwnershipgrWsiWinSetGammaRampgrWsiWinSetMaxQueuedFramesgrWsiWinTakeFullscreenOwnershipgrWsiWinWaitForVerticalBlankHere is the complete list of all 278 OpenGL extensions exposed by Cat 14.1 for a Radeon HD 7970:GL_AMDX_debug_outputGL_AMD_blend_minmax_factorGL_AMD_conservative_depthGL_AMD_debug_outputGL_AMD_depth_clamp_separateGL_AMD_draw_buffers_blendGL_AMD_framebuffer_sample_positionsGL_AMD_gcn_shaderGL_AMD_gpu_shader_int64GL_AMD_interleaved_elementsGL_AMD_multi_draw_indirectGL_AMD_name_gen_deleteGL_AMD_performance_monitorGL_AMD_pinned_memoryGL_AMD_query_buffer_objectGL_AMD_sample_positionsGL_AMD_seamless_cubemap_per_textureGL_AMD_shader_atomic_counter_opsGL_AMD_shader_stencil_exportGL_AMD_shader_stencil_value_exportGL_AMD_shader_traceGL_AMD_shader_trinary_minmaxGL_AMD_sparse_textureGL_AMD_stencil_operation_extendedGL_AMD_texture_cube_map_arrayGL_AMD_texture_texture4GL_AMD_transform_feedback3_lines_trianglesGL_AMD_transform_feedback4GL_AMD_vertex_shader_layerGL_AMD_vertex_shader_viewport_indexGL_ARB_ES2_compatibilityGL_ARB_ES3_compatibilityGL_ARB_arrays_of_arraysGL_ARB_base_instanceGL_ARB_blend_func_extendedGL_ARB_clear_buffer_objectGL_ARB_clear_textureGL_ARB_color_buffer_floatGL_ARB_compatibilityGL_ARB_compressed_texture_pixel_storageGL_ARB_compute_shaderGL_ARB_conservative_depthGL_ARB_copy_bufferGL_ARB_copy_imageGL_ARB_debug_outputGL_ARB_depth_buffer_floatGL_ARB_depth_clampGL_ARB_depth_textureGL_ARB_draw_buffersGL_ARB_draw_buffers_blendGL_ARB_draw_elements_base_vertexGL_ARB_draw_indirectGL_ARB_draw_instancedGL_ARB_explicit_attrib_locationGL_ARB_explicit_uniform_locationGL_ARB_fragment_coord_conventionsGL_ARB_fragment_layer_viewportGL_ARB_fragment_programGL_ARB_fragment_program_shadowGL_ARB_fragment_shaderGL_ARB_framebuffer_no_attachmentsGL_ARB_framebuffer_objectGL_ARB_framebuffer_sRGBGL_ARB_geometry_shader4GL_ARB_get_program_binaryGL_ARB_gpu_shader5GL_ARB_gpu_shader_fp64GL_ARB_half_float_pixelGL_ARB_half_float_vertexGL_ARB_imagingGL_ARB_instanced_arraysGL_ARB_internalformat_queryGL_ARB_internalformat_query2GL_ARB_invalidate_subdataGL_ARB_map_buffer_alignmentGL_ARB_map_buffer_rangeGL_ARB_multi_bindGL_ARB_multi_draw_indirectGL_ARB_multisampleGL_ARB_multitextureGL_ARB_occlusion_queryGL_ARB_occlusion_query2GL_ARB_pixel_buffer_objectGL_ARB_point_parametersGL_ARB_point_spriteGL_ARB_program_interface_queryGL_ARB_provoking_vertexGL_ARB_query_buffer_objectGL_ARB_sample_shadingGL_ARB_sampler_objectsGL_ARB_seamless_cube_mapGL_ARB_seamless_cubemap_per_textureGL_ARB_separate_shader_objectsGL_ARB_shader_atomic_countersGL_ARB_shader_bit_encodingGL_ARB_shader_group_voteGL_ARB_shader_image_load_storeGL_ARB_shader_image_sizeGL_ARB_shader_objectsGL_ARB_shader_precisionGL_ARB_shader_stencil_exportGL_ARB_shader_storage_buffer_objectGL_ARB_shader_subroutineGL_ARB_shader_texture_lodGL_ARB_shading_language_100GL_ARB_shading_language_420packGL_ARB_shading_language_packingGL_ARB_shadowGL_ARB_shadow_ambientGL_ARB_stencil_texturingGL_ARB_syncGL_ARB_tessellation_shaderGL_ARB_texture_border_clampGL_ARB_texture_buffer_objectGL_ARB_texture_buffer_object_rgb32GL_ARB_texture_buffer_rangeGL_ARB_texture_compressionGL_ARB_texture_compression_bptcGL_ARB_texture_compression_rgtcGL_ARB_texture_cube_mapGL_ARB_texture_cube_map_arrayGL_ARB_texture_env_addGL_ARB_texture_env_combineGL_ARB_texture_env_crossbarGL_ARB_texture_env_dot3GL_ARB_texture_floatGL_ARB_texture_gatherGL_ARB_texture_mirror_clamp_to_edgeGL_ARB_texture_mirrored_repeatGL_ARB_texture_multisampleGL_ARB_texture_non_power_of_twoGL_ARB_texture_query_levelsGL_ARB_texture_query_lodGL_ARB_texture_rectangleGL_ARB_texture_rgGL_ARB_texture_rgb10_a2uiGL_ARB_texture_snormGL_ARB_texture_storageGL_ARB_texture_storage_multisampleGL_ARB_texture_viewGL_ARB_timer_queryGL_ARB_transform_feedback2GL_ARB_transform_feedback3GL_ARB_transform_feedback_instancedGL_ARB_transpose_matrixGL_ARB_uniform_buffer_objectGL_ARB_vertex_array_bgraGL_ARB_vertex_array_objectGL_ARB_vertex_attrib_64bitGL_ARB_vertex_attrib_bindingGL_ARB_vertex_buffer_objectGL_ARB_vertex_programGL_ARB_vertex_shaderGL_ARB_vertex_type_10f_11f_11f_revGL_ARB_vertex_type_2_10_10_10_revGL_ARB_viewport_arrayGL_ARB_window_posGL_ATI_draw_buffersGL_ATI_envmap_bumpmapGL_ATI_fragment_shaderGL_ATI_separate_stencilGL_ATI_texture_compression_3dcGL_ATI_texture_env_combine3GL_ATI_texture_floatGL_ATI_texture_mirror_onceGL_EXT_abgrGL_EXT_bgraGL_EXT_bindable_uniformGL_EXT_blend_colorGL_EXT_blend_equation_separateGL_EXT_blend_func_separateGL_EXT_blend_minmaxGL_EXT_blend_subtractGL_EXT_compiled_vertex_arrayGL_EXT_copy_bufferGL_EXT_copy_textureGL_EXT_depth_bounds_testGL_EXT_direct_state_accessGL_EXT_draw_buffers2GL_EXT_draw_instancedGL_EXT_draw_range_elementsGL_EXT_fog_coordGL_EXT_framebuffer_blitGL_EXT_framebuffer_multisampleGL_EXT_framebuffer_objectGL_EXT_framebuffer_sRGBGL_EXT_geometry_shader4GL_EXT_gpu_program_parametersGL_EXT_gpu_shader4GL_EXT_histogramGL_EXT_multi_draw_arraysGL_EXT_packed_depth_stencilGL_EXT_packed_floatGL_EXT_packed_pixelsGL_EXT_pixel_buffer_objectGL_EXT_point_parametersGL_EXT_provoking_vertexGL_EXT_rescale_normalGL_EXT_secondary_colorGL_EXT_separate_specular_colorGL_EXT_shader_image_load_storeGL_EXT_shader_integer_mixGL_EXT_shadow_funcsGL_EXT_stencil_wrapGL_EXT_subtextureGL_EXT_texgen_reflectionGL_EXT_texture3DGL_EXT_texture_arrayGL_EXT_texture_buffer_objectGL_EXT_texture_compression_bptcGL_EXT_texture_compression_latcGL_EXT_texture_compression_rgtcGL_EXT_texture_compression_s3tcGL_EXT_texture_cube_mapGL_EXT_texture_edge_clampGL_EXT_texture_env_addGL_EXT_texture_env_combineGL_EXT_texture_env_dot3GL_EXT_texture_filter_anisotropicGL_EXT_texture_integerGL_EXT_texture_lodGL_EXT_texture_lod_biasGL_EXT_texture_mirror_clampGL_EXT_texture_objectGL_EXT_texture_rectangleGL_EXT_texture_sRGBGL_EXT_texture_sRGB_decodeGL_EXT_texture_shared_exponentGL_EXT_texture_snormGL_EXT_texture_storageGL_EXT_texture_swizzleGL_EXT_timer_queryGL_EXT_transform_feedbackGL_EXT_vertex_arrayGL_EXT_vertex_array_bgraGL_EXT_vertex_attrib_64bitGL_IBM_texture_mirrored_repeatGL_KHR_debugGL_KTX_buffer_regionGL_NV_blend_squareGL_NV_conditional_renderGL_NV_copy_depth_to_colorGL_NV_copy_imageGL_NV_depth_buffer_floatGL_NV_explicit_multisampleGL_NV_float_bufferGL_NV_half_floatGL_NV_primitive_restartGL_NV_texgen_reflectionGL_NV_texture_barrierGL_SGIS_generate_mipmapGL_SGIS_texture_edge_clampGL_SGIS_texture_lodGL_SUN_multi_draw_arraysGL_WIN_swap_hintWGL_EXT_swap_controlWGL_ARB_extensions_stringWGL_ARB_pixel_formatWGL_ATI_pixel_format_floatWGL_ARB_pixel_format_floatWGL_ARB_multisampleWGL_EXT_swap_control_tearWGL_ARB_pbufferWGL_ARB_render_textureWGL_ARB_make_current_readWGL_EXT_extensions_stringWGL_ARB_buffer_regionWGL_EXT_framebuffer_sRGBWGL_ATI_render_texture_rectangleWGL_EXT_pixel_format_packed_floatWGL_I3D_genlockWGL_NV_swap_groupWGL_ARB_create_contextWGL_AMD_gpu_associationWGL_AMDX_gpu_associationWGL_ARB_create_context_profileWGL_NV_DX_interopWGL_NV_DX_interop2 Related posts:AMD Catalyst 11.8 Preview with OpenGL 4.2 Beta Support, 7 New Extensions, Windows and LinuxAMD Catalyst 14.9 Released for Windows and LinuxAMD FGLRX Linux Driver: OpenGL Extensions ListAMD Catalyst 12.6 Beta Available (Monthly Releases are Over), Two New OpenGL ExtensionsAMD Catalyst 13.4 for Linux (FGLRX Driver). OpenGL Extension Viewer 6.3.0. Date released: (3 years ago) Download. OpenGL Extension Viewer 5.0.0. Date released: (7 years ago) Screenshots. Top

OpenGL Extensions Viewer 5.3.2 - OpenGL Extensions Viewer

Efficiency and the need to encode at a fixed frame rate, because it is assumed that-- at least with double-buffered OpenGL applications-- each frame sent through VirtualGL will share few pixels with the previous frame (but, in some cases, the differences will be within the scope of H.264's predictive abilities.)Encoding the video stream is easy, because the pixels are already on the GPU. VirtualGL would simply encode them using NvENC or similar and transmit the H.264 stream directly from GPU memory. But that's where things get dicey. How would we transmit the stream through the TurboVNC Server and to the client? We could implement some sort of "compressed PutImage extension", whereby the compressed stream could be passed through unmodified by the TurboVNC Server and decompressed by the viewer, but this introduces all-new problems:How would we handle window overlapping? The hypothetical compressed PutImage extension would have to communicate the structure of an overlapped window image back to VirtualGL so that it could break the image down into component rectangles and send each separately, or perhaps we could just make the simplifying assumption that, if the window is overlapped or obscured, H.264 will be temporarily disabled for that window.How would we handle combined OpenGL and X operations? An OpenGL/X11 application is well within its rights to request a copy of the OpenGL-rendered pixels using X11 functions (XGetImage(), for instance), assuming that it has called glXWaitGL() to ensure that the pixels have been delivered to the X server. So how would the TurboVNC Server accommodate that request if the OpenGL-rendered pixels are being passed through as an encoded H.264 stream. It would have to keep a copy of the video stream all the way back to the last I-frame, or it would have to somehow notify VirtualGL that it needs an uncompressed copy of the current frame (problematic, since VirtualGL may not have it anymore), or VirtualGL would have to deliver two copies of the frame to the X server-- one compressed and one uncompressed. Delivering two copies isn't a huge deal, since the current VirtualGL/TurboVNC solution already delivers an uncompressed version of the frame. The increase in bus usage would be only incremental, due to the addition of delivering the compressed H.264 version of the frame.How would we ensure that the viewer can handle H.264? This is normally negotiated by the VNC server, and since it has access to all of the

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Muestra información útil sobre el acelerador 3D OpenGL actual Inicio Ajuste del Sistema GLview - OpenGL Extension Viewer 7.3.5 Versión Previas Navegar por EmpresaAdobe, Apowersoft, Ashampoo, Autodesk, Avast, Corel, Cyberlink, Google, iMyFone, iTop, Movavi, PassFab, Passper, Stardock, Tenorshare, Wargaming, Wondershare Patrocinado 27 de febrero de 2025 - 29.5 MB - Gratis Revisar Imágenes Version. Previas GLview - OpenGL Extension Viewer 7.3.5 Fecha Publicado: 27 feb.. 2025 (hace 2 semanas) GLview - OpenGL Extension Viewer 7.3.4 Fecha Publicado: 30 ene.. 2025 (hace 1 mes) GLview - OpenGL Extension Viewer 7.3.3 Fecha Publicado: 26 ene.. 2025 (hace 1 mes) GLview - OpenGL Extension Viewer 7.3.2 Fecha Publicado: 19 ene.. 2025 (hace 1 mes) GLview - OpenGL Extension Viewer 7.3.1 Fecha Publicado: 15 ene.. 2025 (hace 1 mes) GLview - OpenGL Extension Viewer 7.2.9 Fecha Publicado: 13 dic.. 2024 (hace 3 meses) GLview - OpenGL Extension Viewer 7.2.8 Fecha Publicado: 08 nov.. 2024 (hace 4 meses) GLview - OpenGL Extension Viewer 7.2.7 Fecha Publicado: 02 nov.. 2024 (hace 4 meses) GLview - OpenGL Extension Viewer 7.2.5 Fecha Publicado: 04 sept.. 2024 (hace 6 meses) GLview - OpenGL Extension Viewer 7.2.3 Fecha Publicado: 15 ago.. 2024 (hace 7 meses) GLview - OpenGL Extension Viewer 7.2.2 Fecha Publicado: 11 jul.. 2024 (hace 8 meses) GLview - OpenGL Extension Viewer 7.2.0 Fecha Publicado: 06 jun.. 2024 (hace 9 meses) GLview - OpenGL Extension Viewer 7.1.0 Fecha Publicado: 16 may.. 2024 (hace 10 meses) GLview - OpenGL Extension Viewer 7.0.11 Fecha Publicado: 09 may.. 2024 (hace 10 meses) OpenGL Extension Viewer 6.4.10 Fecha Publicado: 29 ene.. 2024 (hace 1 año) OpenGL Extension Viewer 6.4.9 Fecha Publicado: 11 dic.. 2023 (hace 1 año) OpenGL Extension Viewer 6.4.4 Fecha Publicado: 10 nov.. 2023 (hace 1 año) OpenGL Extension Viewer 6.4.3 Fecha Publicado: 16 sept.. 2023 (hace 1 año) OpenGL Extension Viewer 6.4.0 Fecha Publicado: 16 jun.. 2023 (hace 1 año) OpenGL Extension Viewer 6.3.8 Fecha Publicado: 15 nov.. 2022 (hace 2 años) 1 2

2025-04-14
User4095

Latest Version GLview - OpenGL Extension Viewer 7.3.6 Operating System Windows 7 / Windows 8 / Windows 10 / Windows 11 User Rating Click to vote Author / Product realtech VR / External Link Filename glview643-setup.exe Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system.Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of OpenGL Extension Viewer 6.4.3. For those interested in downloading the most recent release of GLview - OpenGL Extension Viewer or reading our review, simply click here. All old versions distributed on our website are completely virus-free and available for download at no cost. We would love to hear from youIf you have any questions or ideas that you want to share with us - head over to our Contact page and let us know. We value your feedback! What's new in this version: - Support for non standard installation path- Updated to Visual Studio 2022- Updated database

2025-03-29
User5612

--> GPU Caps Viewer Portable is a feature-rich tool that quickly specifies the essential capabilities of your video card/GPU. Installer is also available.The specification includes GPU type, the amount of VRAM, OpenGL API support level, OpenGL API extensions database, general system configuration, and a GPU-Stress-Test functionality (GPU-Burner). Furthermore, this software will allow you to view extensive reports in text or XML format.GPU Caps Viewer Portable Features: quick view of the graphics configuration (graphics card / GPU type, amount of video memory, drivers version) display the main OpenGL capabilities (OpenGL version, texture size, number of texture units, etc.) display the OpenGL extensions supported by your graphics card or display all existing OpenGL extensions no matter what graphics card you have. You can open its description web page for each extension, available at the OpenGL Extension Registry or NVIDIA's OpenGL Extensions spec. Very handy for graphics developers! display of the system configuration: CPU type and speed, the amount of system memory, operating system GPU Burner: allows to make the GPU temperature climb to test the graphics card stability. You can open as many 3D views as you want to make your graphics card working to the maximum. For NVIDIA cards, the GPU temperature is also displayed. list of links related to your graphics card: graphics drivers and graphics card reviews. These links are regularly updated. full report in text and XML format. This report is useful for developers who need an outline of the customer graphics system (for support purposes, for example).Similar:

2025-04-14

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